A man wearing a virtual reality headset and holding two virtual reality controllers.
The 2023 VCU College of Engineering Capstone Design Expo featured more than 90 innovative projects such as this virtual reality system that assists student learning. (Photo by Dan Wagner, VCU College of Engineering)

Students present innovative research and prototypes at VCU College of Engineering design expo

The annual event represents the culmination of the graduating class’s education and offers design teams the opportunity to display and demonstrate their working prototypes to the Greater Richmond community.

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A vertical, soil-less garden. A clothes dryer that uses vacuum technology instead of heat. A system that precisely tracks wheel-based equipment.

These were some of the innovative prototypes unveiled by more than 90 student teams at this year’s annual Engineering Capstone Design Expo.

A signature event of the Virginia Commonwealth University College of Engineering, the annual Capstone Design Expo represents the culmination of the graduating class’s education and offers design teams the opportunity to display and demonstrate their working prototypes to the Greater Richmond community.

The projects are the product of a yearlong Capstone Design course, led Laura Osborne, College of Engineering events and engagement administrator, and a team of faculty representatives from each department, which immerses senior engineering students in the hands-on processes of solving practical problems.

Through their projects, student teams practice customer discovery, the engineering design process and rapid prototyping. Working with sponsors, students tackle this practical learning experience by solving real-world problems under real-world constraints, learning fundamentals of teamwork and applying learned theory.

Here are some of this year’s projects.

Two women standing to the left and a man standing to the right of a white and orange object. Behind them is a poster with research information on it.
Biomedical engineering students designed a smart socket with sensors to detect changes in pressure and alerts the user to adjust the socket, helping patients maintain their health while using a prosthetic.

3D Printed Lower Limb Prosthetics

Department: Biomedical Engineering
Team: Rayyan Amer, Tylar Brinkley, Miriya Philip
Adviser: Henry J. Donahue, Ph.D.

Sponsor: Saad Sheriff

For amputees, a prosthetic allows them to continue with life as normal, but those attachments pose certain challenges. An improper fit at the socket — where the residual limb connects to the prosthesis — often causes tissue damage, which can trigger inflammation or shrinking, making the simplest of tasks difficult.

This capstone team designed a smart socket that uses sensors to detect changes in pressure and alerts the user to adjust the socket. It can also come with a liner, similar to wearing a sock with a shoe, to make the socket more comfortable against the skin.

When patients lose sensitivity in their residual limb, they don’t realize the damage it has done until it’s severe. The smart socket allows patients to avoid more trips to the doctor and high medical bills.

Four people standing in front of a poster board with research information on it.
Nontraditional Gardening for Urban Nonprofits, developed by chemical and life science engineering students, is a cost-effective system for urban nonprofits to provide food to individuals experiencing food insecurity with a hydroponic garden, a method of growing plants without soil, where the roots are submerged in flowing water. (Photo by Dan Wagner, VCU College of Engineering)

Nontraditional Gardening for Urban Nonprofits

Department: Chemical and Life Science Engineering
Team: Ahmed Tewfig, Mohammed Safar, Randolph White, RJ Peters
Adviser: Thomas Roper, Ph.D.
Sponsor: VCU Inclusive Excellence

Food insecurity – a lack of access to sufficient food to lead a healthy life – forces many to go without fresh, quality produce. Localized food production is one approach, but it’s unsustainable in urban areas due to lack of land and soil.

The solution is a vertical garden, where crops grow on shelves stacked on top of each other. The team chose a hydroponic garden, a method of growing plants without soil, where the roots are submerged in flowing water. The low-maintenance system only requires keeping the water reservoir at the bottom of the garden full and monitoring its nutrients. The students used Hahms Gelbe tomatoes for their prototype due to its nutrient density and short growing cycle.

The goal is a cost-effective system for urban nonprofits to provide food to individuals experiencing food insecurity.

Four people standing and one man sitting in a wheelchair to the right of a poster board with research information on it.
The Computer Science team’s Real Time Indoor Wheel-Based Asset Localization System locates any wheel-based asset — such as a wheelchair — with fine-level accuracy. (Photo by Dan Wagner, VCU College of Engineering)

Real Time Indoor Wheel-Based Asset Localization System (Overall Awards - 2nd place winner)

Department: Computer Science
Team: Sam Castle, Eva Curry, John Sfara, Nicole Tome
Adviser: Tamer Nadeem, Ph.D.

Time is money. And for those in industries such as health care and manufacturing without a system to locate and track assets, time is wasted that could be used on other responsibilities.

This team created a system that locates any wheel-based asset — such as wheelchairs or forklifts — with fine-level accuracy. Two gyroscope sensors located on each wheel generate data that the system tracks in real time. With the help of an algorithm, a user-interface monitor shows the exact location of the asset, including the path and distance it traveled and the direction it’s currently facing.

The system serves as a foundation for other uses, from monitoring vehicles for training and insurance purposes to mapping areas of high-risk zones, such as a nuclear fallout site, where human intervention isn’t feasible.

Two people standing on the right and one man standing on the left holding a laptop. They are standing in front of a poster board with research information on it.
With cities – where transmitted signals scatter – in mind, electrical engineering students designed the Macro-diversity in Future Wireless Cellular Networks? spatial communication system. (Photo by Dan Wagner, VCU College of Engineering)

Macro-diversity in Future Wireless Cellular Networks

Department: Electrical Engineering
Team: Coby Cockrell, Radiah Zaman, David Bordenkircher
Adviser: Ruixin Niu, Ph.D.

Sponsor: Army ASPIRE

On any given day in downtown Richmond – with vehicles zipping by, office and school buildings using various networks, and people using cell phones all at once – transmitted signals scatter. The clutter and motion distorts these signals, causing fading or corruption.

With cities in mind, these students designed a spatial communication system that enhances coverage and reduces signal errors with the use of macro-diversity. In simpler terms, receivers are spaced apart with a transmitter in the middle that conducts a signal. Receiving multiple outputs of a single input enables diversity combining, which reduces the signal distortion of cell phones and other connected devices such as smart watches, wireless printers and security systems.

The goal is to improve the communication link by reducing the bit error rate in rich scattering environments such as office buildings, schools and warehouses to lower energy consumption and increase coverage.

Two men standing to the left and a man and a woman standing to the right of a washing machine.
Mechanical and nuclear engineering students created the Vacuum-Driven Clothes Dryer, which dries clothes without heat, reducing energy used and extending the lifespan of delicate fabrics. (Photo by Dan Wagner, VCU College of Engineering)

Vacuum-Driven Clothes Dryer (Mechanical & Nuclear Engineering - 3rd place winner)

Department: Mechanical and Nuclear Engineering
Team: Roman Cutler, Amadi Shekanino, Kirollos Abdou, Noorpreet Kaur
Adviser: Carlos Castano Londono, Ph.D.
Sponsor: Anand Lot-he

Drying clothes takes a significant amount of time and energy in large-scale facilities such as hospitals and laundromats. The high heat from traditional dryers also decreases the quality of fabrics, forcing users to replace them often.

Looking to make existing vacuum ovens — which dry heat-sensitive materials without heat — more efficient, the students attached sensors to the device to measure variables including the temperature of the chamber and fabric, humidity, pressure and the amount of water evaporation. The team’s first attempt at modifications dried 152 folded medical gowns — a 70-pound load — in two hours and used 1500 kWh of power.

After experimenting with various configurations, the students developed a design that maximized surface area exposure, resembling a closet, dramatically reducing both drying time and energy use. The new design dries a 70-pound load in just 20 minutes, consuming a mere 250 kWh of power.

Five men standing in front of a poster board with research information on it.
This multidisciplinary team’s virtual reality system – Data Visualization and Storytelling in VR – helps engineering students better visualize difficult electromagnetic concepts. (Photo by Dan Wagner, VCU College of Engineering)

Data Visualization and Storytelling in VR

Departments: Computer Science, Computer Engineering, Electrical Engineering, Kinetic Imaging
Team: Cole Bohanon, Jason Roark, Joseph Theakston, Tyler Samay, Ty Glisan, Esther Kim, Uday Illa

Advisers: Robert Dahlberg, Ph.D.Nathaniel Kinsey, Ph.D.Semi Ryu

For electrical engineering students, electromagnetic concepts are difficult to understand just from sitting in a lecture, reading a textbook and taking notes. This makes multisensory learning a crucial step for students to put these models to use.

This multidisciplinary team’s virtual reality system helps engineering students better visualize concepts such as Coulomb’s, Gauss’s and Ampere’s law (dealing with the interactions between two charges, the flux over a closed surface and the circulation of a magnetic field along a closed path, respectively). VR is unlike traditional learning in that it involves touch, providing students with hands-on training. This improves their understanding both inside and outside the classroom, as they can be used anywhere.

Students can make dynamic changes in the technology, seeing the effects in real time. In the future, this can be used in workplaces and classrooms in areas such as mathematics, natural sciences and the medical field.

2023 Capstone Award Winners

Best Industrial Project Award

ECE 23-401: Analog Wideband Beamformer

Team: Miles Dawkins, Dustin Hulse, Mac Salter, Dan Youngk

People's Choice Award

BME 23-104: Postural Orthostatic Tachycardia Syndrome (POTS) Monitoring Device

Team: Zainab Alibrahim, Anica Huang, Julia Som, Nikhat Nusrat

Overall Awards

1st place

CS 23-321: Web App for Assessing Prewriting Skill in Children

Team: Charlie Cutler, Edward Ladia, Noah Shields, Christopher Smith

MULT 23-614: Development of 3D Printable Brain Phantoms for Ultrasound and Concussion Testing

Team: Parisa Zalmai, Benjamin Reams, Anthony Rubio-Tonche, Lila Schandler

2nd place

CS 23-322: Real Time Indoor Wheel-Based Asset Localization System

Team: Sam Castle, Eva Curry, John Sfara, Nicole Tome

3rd place

MNE 23-513: Design and Analysis of a Novel Molten Salt Fusion Blanket Breeder System

Team: Ryan McGuire, Sierra Tutwiler, Trevor Franklin, Amelie Lutz

Departmental 1st Place Awards

Biomedical Engineering 

Project: BME 23-111: Integration and Analysis of Neuromonitoring in the Operating Room

Team: Samiya Majid, Yashnoor Sandhu, Saagar Sheth, Samisha Suresh

Chemical & Life Science Engineering 

Project CLSE 23-205: Removal of Polyvinyl Acetate Adhesive from Works of Art

Team: Ana Rodriguez Vicuna, Kimberly Penzer, Sid Nimmalagadda, Yousif Alhouli

Computer Science

CS 23-330: Traversing Mars Virtually Through Robotic Movement

Team: Malcolm Breckenridge, Haley Currence, Ian Jaffe, Cyaira Hughes, Miles Popiela

A man standing in front of a rectangle lit up with LED lights being held by a robotic arm
Miles Popiela demonstrates his team’s project, CS 23-330: Traversing Mars Virtually Through Robotic Movement, a collaboration with VCUarts. Advised by Kostadin Damevski, Ph.D., associate professor of computer science, and Shawn Brixey, VCUarts professor, the student team was composed of: Malcolm Breckenridge, Haley Currence, Ian Jaffe, Miles Popiela and Cyaira Hughes. They won first place in the departmental category for computer science.

Electrical & Computer Engineering

Project: ECE 23-401: Analog Wideband Beamformer

Team: Miles Dawkins, Dustin Hulse, Mac Salter, Dan Youngk

Mechanical & Nuclear Engineering

Project: MNE 23-509: Design and Development of an Automated Rotary Welding Table with Multiple Adjustments

Team: Logan Deters, Yousef Elsiragy, Youssef Aziz, John Whitman

Multidisciplinary

Project: MULT 23-602: Automation Machinery Fundamentals Kit 

Team: Ebenezer Mensah, Matthew Basic, Rodrigo De Leon, Aiden Carr, Ryan Rolle